Conversely, you also direct laser beams to reflect across networks of mirrors, balance scales, input codes into giant computers and even mimic rhythmic patterns in an factory-themed music game of Simon Says. This is the work of the farmhand, manual and earthy. During your journey you must use this beam to re-arrange rocks, alter the water level and transport boulders to clear passages through the gameworld. Your only interaction with the world is via a short tractor beam that is able to lift or tug at small objects. ![]() ![]() The sense of mystery is compounded by the way in which the game, a physics-based exploration romp that just stops shy of being a full-blown Metroidvania (midway through the four-hour journey you receive a single upgrade to your body that allows you to access previously hidden chambers), requires both natural and industrial-themed solutions to its conundrums.
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